Sunday, July 29, 2007

Oracle

Name: Sheila S.
Codename: Oracle
Classification: Hero
Location: Vancouver, BC
Nationality: Canadian/Skyelyrian
Group Affiliation:
1) Skyelyrian Sentinels - Active
2) Mighty Markmen - Reserve
Age: 33
Height: 5'6''
Weight: 125lbs
Archetype: Defender
Origin: Natural (Skyelyrian)
Powers: Although she enjoyed her work as a psychiatry resident, Sheila always had a nagging feeling that it wasn't what she was really meant to do with her life. Her suspicions were confirmed when a flash of strange insight revealed to her true origin and destiny. Despite her initial fears that she was becoming psychotic, Sheila later learned that she was actually a member of an extra-terrestrial race of cosmic sentinels called the Skyelyrians and that she had been placed on earth to safeguard its inhabitants from evil. Like all members of the Skyelyrian race Oracle is able to integrate her mind with the fabric of space and time giving her what her race calls 'cosmic awareness'. This ability allows Oracle to see everything in the universe for a brief period of time. In order to become cosmically aware, Oracle must enter into a trance-like state of meditation. As such, Oracle cannot use this ability in the heat of battle as it requires intense concentration and would leave her vulnerable to attack. During times of great need however, Oracle receives flashes of 'cosmic insight' that warn her of danger to herself or those under her protection. Seeing everything in the universe is an overwhelming experience and Skyelyrians find it so uncomfortable that they can only maintain cosmic awareness for an instant, usually allowing them to find the information they are seeking but preventing them from becoming truly omniscient. Oracle's Skyelyrian physiology also allows her to fly and communicate telepathically.


Monday, July 23, 2007

Painkiller


Name: Chadski
Codename: Painkiller
Classification: Villain
Location: Vancouver
Nationality: Canadian
Group Affiliation:
1) Vancouver Villain Society - Active
Age: 27
Height: 5'10''
Weight: 200lbs
Archetype: Tanker
Origin: Mutant
Powers: Growing up on the tough streets of Kamloops, Chadski was no stranger to pain. In fact, even before his mutant powers manifested he had developed a special relationship with pain and he vowed to use it to exact revenge on the cruel world that treated him so badly. Painkiller is a mutant with the ability to convert physical pain into power. By experiencing pain himself or by inflicting it on others, he experiences a rush of power that temporarily increases his strength, stamina and healing abilities to an incredible degree. The rush of power is exhilarating, enraging and intoxicating and Painkiller finds himself constantly craving more power and pain. But as he acquires more power he becomes more intoxicated and enraged until finally he finds himself lost in a psychotic rage, unable to control his own actions. In addition to converting pain into power, Painkiller can also stimulate his opponent's pain centers greatly amplifying the pain they experience from the injuries he inflicts. With supreme effort, he can even completely overwhelm an opponent's pain center causing them to experience unbearable pain even though they may not have sustained any physical injury. Painkiller's costume is covered in spikes and barbed wire in order to increase the pain he inflicts on his victims and himself thereby increasing his power.

Sunday, July 15, 2007

Limelight


Name: Pete M.
Codename: Limelight
Classification: Hero
Location: Vancouver, BC
Nationality: Canadian
Group Affiliation:
1) Mighty Markmen - Active
Age: 27
Height: 5'10''
Weight: 165 lbs
Archetype: Defender
Origin: Mutant
Powers: Limelight emits a radiant aura capable of altering or heightening the emotions of those exposed to it. Limelight can use this empathic aura to induce any emotion. For example, he can incite fear in his enemies, induce calm in panicked civilians or boost the morale of his teamates. He can easily help resolve disputes and diffuse tense situations. By causing people to fall madly in love with him he can get them to do whatever he wants. Limelight's aura also gives him a heightened ability to read other people's emotions; an ability he sometimes finds overwhelming. Limelight can vary the intensity and radius of his aura but he finds it difficult to turn off completely. As people move out of range, they slowly return to their original emotional state. Limelight's aura tends to induce the same emotion in everyone around him, thus in combat he wears a specially designed containment suit that allows him to target his aura more effectively. A budding actor/waiter/model/stud, Limelight has always been concerned about his public image. To this end, Limelight used to conceal the true origin of his powers, maintaining that they arose from his 'power-suit'. More recently however, he has come to terms with his mutant origin and the Mighty Markmen are all really proud of him!